Clarence Nash

When Mickey burst onto the scene in the classic Steamboat Willie, he not only stole our hearts, but went on to bring joy to generations. This collection from Walt Disney Animation Studios celebrates Mickey’s cartoon legacy with favorites spanning nearly a century including Brave Little Tailor, Pluto’s Party, Get A Horse! and more.

9/10

In Donald Duck’s Christmas Favorites you’ll be treated to some of the best and most hilarious cartoon shorts from the days when Walt Disney himself added his magical touch to each film. The full effect of his presence can be felt in these sparkling gems that for generations have brought joy and laughter to kids and families everywhere. Want to find out how a real snow ball fight is done? Discover how to replace snow with popcorn? Learn how an alpine expedition should not be done? You’ll get all the answers you need in this collection of Donald Duck’s Christmas Favorites – a delightful winter collection from all of us to all of you. Features: Hockey Champ (1939), Snow fight (1942), Rescue dog (1947), Chip an' Dale (1947), Winter storage (1949), Toy Tinkers (1949), Corn Chips (1951), On ice (1935), Alpine climbers (1936), The art of skiing (1941)

'Tis the season for fun, fun, fun as Mickey and pals celebrate the holidays in these classic animated stories! Mickey and Pluto reap the rewards of "Mickey's Good Deed" and discover the gift of friendship is the best gift of all. In "Toy Tinkers," Donald and those rascally chipmunks Chip 'n' Dale battle over a huge spread of holiday treats using all the toys around the Christmas tree. Seven hilarious and heartwarming stories are included in this classic collection -- there's something for everyone!

The most mischievous characters to ever come out of Disney studios, Chip ‘N’ Dale are cute, cuddly and always in the centre of trouble. Here is a special collection of their adventures that will have you and your family laughing again and again. Donald Duck goes nuts when he finds himself "Out On A Limb" as he tries to prune Chip ‘N’ Dale’s tree home! In "Corn Chips", Donald convinces them to shovel his snowy sidewalk but ends up shovelling popcorn! Next, it’s Christmas and Chip ‘N’ Dale fight with Donald over the goodies under his tree in "Toy Tinkers". Guess who invite themselves over for Donald’s pancakes in "Three For Breakfast"?

7/10

A special yuletide collection of classic moments with Mickey Mouse, Donald Duck, Goofy, Chip 'n' Dale, Cruella De Vil and many other Disney favourites. The movie contains: Mickey's Mixed Nuts (2000), A Christmas Cruella (1997), Snow Place To Hide (1996) and of course the ever so funny classic, Toy Tinkers (1949) starring Chip and Dale in a battle against Donald.

6.2/10

Two classic animated shorts from the Disney studios. In 'The Reluctant Dragon' (1941), a young boy and a famous dragon fighter team up to teach a docile dragon the art of being a force to be reckoned with. In 'Mickey and the Beanstalk' (1947), Mickey Mouse, Goofy and Donald Duck confront the fearsome Willie the Giant to try to retrieve the magical singing harp to Happy Valley.

The most mischievous characters to ever come out of Disney studios, Chip 'N' Dale are cute, cuddly and always in the centre of trouble. Here is a special collection of their Adventures that will have you and your family laughing again and again. It's double trouble in 'Chip 'N' Dale Go Nuts' when Donald tries to chop down their house for firewood, along with their supply of nuts. Then Chip 'N' Dale make themselves at home in Donald's train set in 'Out Of Scale'. It's romantic mayhem when Chip 'N' Dale like the same girl in 'Two Chips And A Miss'. In 'Food For Feudin", Pluto wants to hide his bones in the same tree where Chip 'N' Dale store their acorns.

8/10

This featurette is available on the 'Walt Disney Treasures: The Chronological Donald, Vol. 1' (1934-1941).

6.9/10

Three classic stories from the Disney team. 'Donald in Mathmagicland' is an award-winning short film, featuring everyone's favourite duck. 'Ben and Me' tells the story of how one little mouse helped Benjamin Franklin and changed the course of history. Finally, 'Modern Inventions' finds Donald Duck in a mueum where he gets more than he bargained for. From the Back Cover

A compilation of classic Walt Disney clips from Mickey Mouse's long and illustrious career as the world's most recognised and best loved cartoon character. Includes "Thru The Mirror," "Hawaiian Holiday," "Lonesome Ghosts," "The Brave Little Tailor," "The Little Whirlwind" and "Mickey Down Under.

8.3/10

A 3-D film attraction found at the Magic Kingdom theme park in the Walt Disney World Resort, Hong Kong Disneyland, Tokyo Disneyland and Disneyland Park (Paris). The film was directed by George Scribner, who is best known for directing Disney's 1988 animated film, Oliver & Company. Mickey's PhilharMagic is a 12-minute-long show featuring 3D effects, scents, and water, as well as a number of characters from Disney movies. Despite Mickey Mouse being the title-bearing character, it is Donald Duck who stars the show. It is shown on the largest purpose-built 3D screen ever made, at 150 feet wide.

8.3/10

Compilation of cartoons raising money for the National Children's Home charity. Featuring Mickey Mouse ("The Simple Things"), Bugs Bunny ("Duck Rabbit Duck"), Tom and Jerry ("The Bowling Alley Cat"), Pluto ("Canine Casanova"), Sylvester and Tweety ("Hyde and Go Tweet"), The Pink Panther ("Sky Blue Pink"), Donald Duck ("Drip Dippy Donald"), Wile E. Coyote and the Road Runner ("Hot Rod and Reel") and Daffy Duck ("Ain't That Ducky").

Contains: "Steamboat Willie" (1928), "Mickey's Grand Opera" (1936), "The Worm Turns" (1937), Mickey's Parrot (1938), "Mr. Mouse Takes a Trip" (1940), "Symphony Hour" (1942), "The Simple Things" (1953)

Contains the shorts: Pluto Junior (1942), Canine Casanova (1945), Pluto at the Zoo (1942), Pluto’s Housewarming (1947), Pluto’s Heart Throb (1950), Cat Nap Pluto (1948), Wonder Dog (1950)

Contains: "Mr. Duck Steps Out" (1940), "Cured Duck" (1945), "Dumb Bell of the Yukon" (1946), "Sleepy Time Donald" (1947), "Donald's Dilemma" (1947), "Donald's Dream Voice" (1948), "Crazy Over Daisy" (1950).

Contains: Plane Crazy (1928), Mickey's Rival (1936), First Aiders (1944), The Nifty Nineties (1941), Bath Day (1946), Mickey's Delayed Date (1947), Figaro and Frankie (1947)

Donald is shown in both animated and costumed form, interacting with emcee Dick Van Dyke and other cast members. The film not only shows Donald's life, but also depicts an extensive international tour that Donald went on in 1984 as well as showing various celebrities of the day wishing Donald happy birthday. The tour culminates in a parade in Donald's honor at Disneyland.

7.1/10

Contains: "Donald's Cousin Gus" (1939), "The Riveter" (1940), "The Autograph Hound" (1939), "A Good Time for a Dime" (1941), "Donald's Tire Trouble" (1943), "Drip Dippy Donald" (1948), "The New Neighbor" (1953)

It is an adaptation of the Charles Dickens classic A Christmas Carol, featuring Scrooge McDuck as his namesake and inspiration Ebenezer Scrooge and Mickey Mouse as Bob Cratchit. This film was based on a 1972 audio musical entitled Disney's A Christmas Carol. It is a twenty-four minute animated short film produced by Walt Disney Productions as an accompaniment to a re-release of The Rescuers.

8/10
10%

Once Upon a Mouse is a theatrical featurette highlighting Disney's animated legacy starting with Steamboat Willie in 1928.

7.3/10

When a feisty little fox named Tod is adopted into a farm family, he quickly becomes friends with a fun and adorable hound puppy named Copper. Life is full of hilarious adventures until Copper is expected to take on his role as a hunting dog -- and the object of his search is his best friend!

7.3/10
7%

A short film by Disney in which Donald Duck is involved in showing the history of Steel and America.

5.9/10

In 1869, Justin Eagle lives on his ranch called "The Eagle's Nest" near the town of Button Willow, California. In addition to being a rancher, Juston is a trouble-shooter for the U. S. Government which calls for him to act as an undercover operative and thwart the forces of evil in the rapidly-growing West. He is sent to San Franciso to find missing U. S. Senaator Freeman, who has disappeared while fighting the efforts of Montgomery Blaine, a villain who has been, with the aid of his henchman, "The Whip," forcing settlers to sell their land to him, not knowing that the land is in the path of a proposed railroad, from Utah, that will link the western United States to the East. Senator Freeman is the leader of an effort to veer the railroad southward to bypass Blaine's land and, for his efforts, is kidnapped by Bliane's henchmen and shanghaied from the San Francisco waterfront. Justin Eagle's job is to find and return him safely.

5.8/10

Donald and his nephews are litterbugs: they drop garbage everywhere they go - even when they are out for a drive in Donald's car - until they are stopped by a policeman who makes them pick up everything they have dropped.

6.6/10

Prof. Ludwig Von Drake shares his knowledge on the subject of child psychology. He is particularly studying Donald Duck (whom Von Drake refers to as "Mr. X" to protect his identity) and offers advice on how to handle Huey, Dewey and Louie.

9.2/10

A father tells his son the invention of the wheel was most important; to prove it, the two hipsters visit the inventor caveman Donald Duck. There follows a survey of the progress of transportation, a digression into the basics of gear ratios, a series of live-action dancers to various styles of music inside a giant jukebox, an illustration of the use of wheels in power generation and space satellites, etc. Ultimately, Donald decides he doesn't want the responsibility, but certainly someone else would take on the task.

6.5/10

Jiminy Cricket is all set to give a testimonial to Donald Duck. But alas, Donald is relaxing at home, with no plans to leave any time soon. Literally dragged to the Disney Studio by his nephews, an outraged Donald relaxes a bit when he realizes that he's the guest of honor. Donald's life is recounted by such colleagues as Daisy Duck (who explains why she and Donald never married), Chip 'n' Dale, Mickey Mouse, Pluto, and even a few guest stars who never made a picture with the duck, including the Three Little Pigs, Snow White and the Seven Dwarfs and Lady and the Tramp.

8.1/10

Disney used animation here to explain through this wonderful adventure of Donald how mathmatics can be usuful in our real life. Through this journey Donald shows us how mathmatics are not just numbers and charts, but magical living things.

7.9/10

J.J. Fate again shows us how accidents aren't his fault, but instead are the result of carelessness. Donald is Mr. Careful at home, but at work, he starts right off by falling down the stairs. He has run-ins with a punch press, flammable paint, a conveyor belt, loose clothing, a monkey wrench, and other problems.

6.8/10

Hosted by Jiminy Cricket along with Mickey Mouse and Tinker Bell, this special combines newly produced animation with clips from vintage animated Disney shorts and feature films, presented to the viewer as «Christmas cards» from the various characters starring in each one. «From All of Us to All of You» is an animated television Christmas special, produced by Walt Disney Productions and first presented on December 19, 1958 on ABC as part of the Walt Disney Presents anthology series. The show has been shown infrequently in the US in recent years, but in the Nordic countries (Norway, Finland, Denmark, Sweden and Iceland) the show has been broadcast every year since 1959, and has become a holiday classic.

8.2/10

It's a peaceful day in a local city when suddenly, duck J.J. Fate appears to lecture us on how "fate" isn't to blame for accidents, people are! He uses Donald Duck as an example. Donald is extremely accident prone. He lights his pipe in a room with a gas leak, slips on a throw rug while carrying a fish bowl, overloads electrical outlets, and continually falls down the stairs. Finally, Donald has had enough and fixes his house guaranteeing no more accidents. That's good for Donald but the rest of the accident prone city still has to learn "not to blame fate for your carelessness".

7/10

Walt Disney, who is on vacation, gives Jiminy Cricket a phone call to take over hosting duties for one TV episode while he is away. Jiminy decides to gather the other Disney stars together to help him out. Unfortunately, they, too, are on vacation, but how they are spending their respective vacations helps put the show together for him.

Chip and Dale are starving in their tree home when they notice a plentiful supply of acorns on an island in a lake. To get to the island, they borrow a miniature model ship of Donald's to sail on. The irate Donald, however, doesn't appreciate them stealing his ship and makes several attempts to get it back and thwart their scheme to get to their acorn paradise. Chip and Dale are, of course, always one step ahead of Donald.

7.3/10

Donald is inspired by the spirit of his forefathers to take up a gun and go hunting for his food.

7.1/10

Donald's playing lumberjack, but the targeted tree just happens to be the home of Chip 'n Dale. They give Donald plenty of trouble cutting down the tree, but eventually he succeeds. The wily chipmunks, though, manage to get their revenge on the homewrecker.

7.5/10

Park ranger Donald sends his bears off to hibernate, but Humphrey would rather stay in his hammock, run out for a glass of water, etc., than sleep; when he does get to sleep, his snoring gets him thrown out. His search for a new bed leads him right into the ranger's house.

7.2/10

Beekeeper Donald catches Humphrey the bear raiding his hives. He complains to Ranger Woodlore, who assembles his bears and lectures them. Donald puts up a barbed wire fence, which slows Humphrey down a bit, but doesn't stop him.

7.2/10

Chip and Dale think they see a dragon coming toward their tree. It's really just Donald with a power shovel, clearing the way for a freeway, but he decides to play along, fitting a welding torch to the jaws for an appropriate flame. Ultimately, with help from a large boulder, a convenient barrel of tar, and some fast wrench work, the two little rodents win.

7.1/10

Donald's nephews are always playing instead of doing their chores. Donald is going to punish them, but the "voice of child psychology" convinces him to play along instead. This works well when they chop the wood to burn him at the stake. Meanwhile, however, a trio of Pygmy cannibals that escaped from the circus are out to do the very same thing to Donald with a cauldron of water.

6.6/10

Ranger Woodlore is interpreting Grand Canyon for the tourists; Donald is of course making more trouble than everyone else put together.

6.9/10

Donald is writing in his diary and narrating (in a rather sophisticated voice) about his romance with Daisy. She was able to snare him into a relationship in which they got to know each other better and Donald got to meet Daisy's family. Finally, Donald decides to marry Daisy but when waiting for her to arrive so he can pop the question, he falls asleep and has a nightmarish vision of what married life would be like (among other things that he'll be forced to do all the housework and be served a burnt T bone for dinner). Needless to say, the marriage is called off when he awakens.

7/10

Walt Disney takes a look at the story of the creation of Donald Duck and his later career.

Donald is pushing his peanut cart through the park when a flying squirrel drops in. Donald gets him to help tie his sign to a tree by promising a peanut, but when it turns out to be a bad nut, Donald won't make good, and the battle with the squirrel is on.

7/10

Donald Duck arrives at Brownstone National Park. The park's ranger, J. Audubon Woodlore, asks the bears to participate with the tourists but...no stealing! Humphrey decides to pair with Donald particularly because of the roast ham he has. When Donald doesn't reward the bear with his food, Humphrey tries a variety of means to get the ham finally getting Donald's attention by lying down on the road pretending that Donald ran over him. After Donald pays up with food, he sees through the scheme and struggles with Humphrey. After the ranger makes Donald and Humphrey clean up the resulting mess, he too notices the ham and makes off with it but is scolded for it by Donald and Humphrey.

7.2/10

Donald and his nephews are visiting the carnival. After Donald makes a relatively high score on a weight testing machine, he is thought to be a veritable strong man and takes on an offer from a little boy to fight his uncle in a boxing match. Unfortunately for Donald, that "little boy" is actually a con man in cahoots with boxer Peewee Pete who is anything but what his name implies. His nephews notice and try to warn Donald but he finds himself in the ring with Pete anyway.

6.8/10

It's a peaceful day in a national forest...until hunting season begins at which point all the bears hide out in a cave but one bear, Humphrey, doesn't make it. He hides out in a cabin and, seeing hunter Donald Duck approaching, hides the bearskin rug in a trunk and takes its place. Masquerading as the rug tends to be an unpleasant experience for Humphrey as Donald opens nuts and bottles in his mouth and washes him in the washer/dryer among other things. Finally, when hunting season ends and Donald leaves, Humphrey is relieved but makes a startling discovery.

7.5/10

Chip 'n Dale live next door to a zoo and spot the elephant's stash of peanuts. They go after them, but both the elephant and his keeper, Donald, are too clever. Then the boys realized the visitors throw peanuts, so they put on a song-and-dance act. Then they paint themselves white and pose as albino chipmunks.

7.3/10

Donald moves into a new home, and discovers his new neighbor is a slob, a mooch, and has a dog that comes crashing through the fence and digging in Donald's garden. Eventually it escalates into a full-scale war, with crowds cheering and TV coverage.

7.2/10

The boys are more interested in their comic book than the sights on their Florida vacation. When the car breaks down next to the spring "mistaken for the fountain of youth", Donald decides to have some fun with his nephews and hides the part of the sign saying "mistaken for". As baby Donald, he starts shredding their comic book and generally acting like a spoiled brat. But when he decides to pretend he's turned into an egg (borrowed from an alligator), he's in for trouble he hadn't bargained for once the gator finds out.

7.2/10

Donald's nephews come by for halloween and plays tricks on them. But Witch Hazel was watching, and offers to help the boys get even. She brews up a potion that animates inanimate objects and sics them on . He initially agrees to treat the boys, until he hears the witch call him a "pushover". She animates his feet to get him to cough up the key to his pantry.

7.3/10

An elderly bee, seeing an equally elderly Donald Duck in the park, looks back on their long partnership. The bee started helping Donald pick up trash, then using his sharp stinger to increase sales for balloon vendor Donald, then as a tattoo artist, and finally doing embroidery. After a particularly demanding tapestry, the bee asks for time off, and Donald shows him to a custom-built greenhouse. In there, along with lots of lovely flowers, and moreover, a lady bee. This obviously causes some problems in the relationship with Donald.

6.8/10

Donald spills some sugar on his sidewalk, and soon the ants are in complete control of his home, stealing the cake he was baking, building a pipeline from his maple syrup to their hill, and causing general mayhem.

7.1/10

Pluto comes bounding outside to help Mickey get a Christmas tree. Chip 'n Dale see him and make fun of him, but the tree they take refuge in is the one Mickey chops down. They like the decorations, especially the candy canes and Mickey's bowl of mixed nuts. But Pluto spots them and goes after them long before Mickey spots them. Minnie, Donald, and Goofy drop by to sing carols.

7.7/10

Donald the apple farmer notices his apples have been nibbled on and catches Chip n' Dale in the act. In the ensuing battle, Donald uses a helicopter to spray them (but they have tiny gas masks). And then he brings in the really heavy artillery.

7.2/10

Donald is shoveling the snow off his walk; Chip 'n' Dale are shoveling their branch. Donald tricks them into shoveling his walk. Angered, they sneak into his house, where he's getting ready to make popcorn. They've never seen this before, but they love it. They stow away in the box, then make off with the bowl of popped corn.

7.4/10

Donald is vacationing at a dude ranch. After all the beautiful women pick the best horses, Donald ends up with the sad sack Rover Boy. But Rover Boy wants nothing to do with Donald.

7/10

On a golden afternoon, young Alice follows a White Rabbit, who disappears down a nearby rabbit hole. Quickly following him, she tumbles into the burrow - and enters the merry, topsy-turvy world of Wonderland! Memorable songs and whimsical escapades highlight Alice's journey, which culminates in a madcap encounter with the Queen of Hearts - and her army of playing cards!

7.4/10
8.1%

Gas station owner Donald thinks he's just missed the winning number for a new Zoom V8 car but his nephews hear a correction, and find he really does have the winner. They plan to pick it up and surprise him, but the car they take runs out of gas, and they're broke. They cut out the picture of a Zoom V8 from a billboard, dress one of the boys in drag, and trick Donald into filling their tank. As they drive off, Donald plots his revenge and executes it, when the boys return in Donald's new car.

7/10

Donald has a ride-on sized train layout in his backyard. There's a large tree (home to Chip 'n Dale) that's out of scale, so Donald moves it while they're out; they come back to see their tree moving. No problem; one of Donald's model houses is just their size.

7.6/10

Gardener Donald spots bees in his garden and follows them back to the hive in search of honey. The bee guarding the hive won't let him in, so Donald disguises himself as a bee.

6.9/10

Donald flies his model airplane into Chip 'n Dale's tree. Dale climbs in and proceeds to cause trouble.

6.9/10

Donald's nephews use a mountain lion costume to scare Donald away so they can grab a pie off the windowsill. The deception is exposed, but a short while later, a real mountain lion comes along.

7.4/10

Airing on Christmas Day, 1950, this holiday special was the first Disney TV production. It features Edgar Bergen with Charlie McCarthy and Mortimer Snerd at Walt Disney's Christmas party. The show includes clips of movies and animated shorts and the first appearance of the Fire House Five Plus Two jazz band.

7.6/10

Chip and Dale come across Donald's house trailer. They amuse themselves by jumping on his car horn, which wakes up Donald, who chases them off. Donald heads for the swimming hole, but Chip and Dale mess with the diving board and send him crashing into his trailer. Next, they bomb Donald with pine-cones through the hole in his roof. Donald goes after them, but ends up wrecking his car.

6.9/10

Donald's doing a little tree surgery when he spots Chip 'n' Dale gathering nuts. He saws off the branch outside their hole and paints it with tar, which Dale gets stuck in. Then Donald has a little fun with the long-handled pruning shears.

7.3/10

Donald cheerfully sets up his umbrella etcetera for a day at the beach, but so did a mischievously lazy bee, who doesn't accept his actions inadvertently mess up the bee's spot. Once Donald is in the water in an inflatable raft, the irate insect uses its angle to sting not the duck, but the dingy, more often then Donald has fingers and toes to stuff in the holes, next makes sure to attract the 'gastronomical' attention of a whole band of sharks: duck hunting season at sea is open. Donald uses all the resourcefulness of desperation, and his only weapon, the beach umbrella...

7.1/10

It's the 1890's, and Donald is riding his penny-farthing bicycle to see Daisy when Chip 'n Dale make fun of him. It quickly escalates into a full-fledged war between Donald and the chipmunks.

6.8/10

A mangy Mountain Lion and his cub try to scrounge Donald's good looking catch of fish.

7.2/10

Donald has a walnut-shaped shop where he makes nut butters. When his supply runs out, he taps the tree where Chip and Dale have been storing nuts. The chipmunks discover Donald's shop and think it's a giant walnut. When they finally break in, they start filching the finished product from Donald, and it takes him some time to notice.

7.5/10

'Mac' Bootle Beetle tells, referring to the ship's log, how he and captain Donald Duck were sole survivors of a shipwreck. The insect always suspected the duck wasn't quite fair, actually he was constantly cheated out of his rations share and used as angling bait without realizing it, both on the wreckage raft and after they drifted onto a deserted island, but ultimately they were rescued and stayed together for life, although even at their ripe age Donald.

6.9/10

Donald is working in his greenhouse when he notices a bee harvesting nectar (well, actually, it appears to already be honey). Donald tries various approaches to find the hive, which despite the bee's best efforts to throw him off, he eventually discovers in the radiator of an old car. He drains the honey and starts to leave when the bee spots him and mounts an attack. The bee adds a cactus needle to extend his stinger. Donald relents and returns the honey all but one jar, until the bee spots him.

7/10

Baseball fan and would be-star Donald Duck enjoys listening to a World Series game on the radio and 'playing' the part of his favorite star Casey in his own yard. Unfortunately a melomanic apis melifera (Latin for honeybee) is as avid to listen on the same radio to a mellifluous symphony and play the director theatrically, waving a match as baton, instead of fertilizing his garden flowers. Donald first just turns the switch, then hides it, but the bee dials inside, so he tries to chase it, but is scared by the sting. The battle for channel choice gets worse, and vindictive.

7/10

It's March 13, Donald's birthday. The boys are going to buy him a box of cigars, but they're broke. They do a quick bout of yardwork and hit Donald up for the price of the cigars (without telling him why), but he makes them put it in a piggy bank. The problem: how to get the money without Donald catching them. Donald catches them buying the cigars but thinks they are buying them for themselves and forces them to smoke until they are sick the whole box.

7.2/10

An old beetle (though he looks more like Jiminy Cricket) living next door to Donald Duck explains to his young charge why Donald's garden isn't the paradise it appears to be, by recounting his battles with Donald when he first discovered the garden, and his narrow escape assisted by a couple of birds.

6.7/10

Minnie knits an ugly pink sweater for Pluto, much to his disgust. Pluto is then teased by the neighbor dogs and Figaro. No matter how many times he attempts to rid of the sweater, it stays on. Although once it shrinks after he lands in the water, he is delighted that he can't wear it anymore. Minnie is upset about this, but then notices that it fits Figaro...

6.8/10

When Donald Duck chops a Christmas tree, the inquisitive chipmunks Chip and Dale follow and see him decorate it with nuts and sweets. So they sneak in his home, determined to 'harvest' it all, using the toys for the Duck nephews, as if Christmas came early for them, so to say. Donald puts up an equally 'playful' yet grim defense, so it all rapidly escalates into a bitter miniature two-to-one-giant war over the Christmas-treats.

7.6/10

It's October 7th and Chip is working industriously to store enough acorns in the tree for the winter. Dale would rather sleep in his matchbox, but an angry kick from Chip gets him working furiously. But there's only so much they can do. Their tree is nearly out of acorns. Luckily, the two semi-intelligible chipmunks happen to see the half-unintelligible Donald Duck, a park ranger, planting acorns. They immediately set to steal his bag of the precious nuts. Donald soon realizes what they are up to, and sets out a box propped up with a stick. It's a crude trap, with an acorn as bait; but it's not too crude to fool Dale, who upsets it and traps Chip. Soon, Donald finds he can have fun instigating a fight between these two quarrelsome chipmunks, but he underestimates their friendship and their ability to work as a team against a common enemy: in this case, a bad-tempered duck.

7.3/10

A cat who really hates living with people takes a rocket to the moon to get some peace and quiet, and finds it is even worse there.

7.2/10

Donald gets off the bus and heads home hoping to get a good night's sleep. At first, his plans for rest are disturbed by an open window shade which lets light from a flashing sign in. After that problem is dealt with, Donald is kept awake by a persistently dripping faucet. Donald tries to ignore it but after a while, it becomes aggravating to put it mildly. Donald makes several attempts to stop the dripping and finally at least is able to keep it under control via a Rube Goldberg contraption. At this point, Donald receives a call from his water company telling him he hasn't paid his water bill so they're cutting off his water!

7.3/10

A bee is flying among Donald's flowers when he notices a veritable paradise of flowers in the guise of wallpaper Donald is hanging. The bee is rather frustrated when he is unable to stay on the flowers so Donald has some fun with the bee tormenting him with the fake flowers. The bee gets his revenge when Donald is accidentally pasted to the ceiling by the wallpaper making him an easy target for the bee's stinger.

6.8/10

The tale of Jeremiah Kincaid and his quest to raise his 'champion' lamb, Danny. Jeremiah's dream of showing Danny at the Pike County Fair must overcome the obstinate objections of his loving, yet strict, grandmother Granny. Jeremiah's confidant, Uncle Hiram, is the boy's steady ally.

6.8/10

For some reason, Donald adopts a baby. It turns out not to be a duck, but a kangaroo. Donald takes little Joey home and tries to make him take a bath, with the help of the friendly lady of the adoption bureau on the telephone telling him what to do. After the bath, Donald's baby is scared by the rug made of a bear.

6.5/10

Donald's nephews come to lunch filthy from playing outside. Donald sends them to wash up; when he finds they've done a half-hearted job, he sends them to bed without supper. They scheme to get food; Donald catches them, but falls off a cliff while chasing them. He's OK, but temporarily out cold. The boys build a fake corpse and dress Donald up as an angel, and he buys it for a while.

7.2/10

Morning, and Figaro the kitten wants to play. Pluto, on the other hand, has been out all night and wants to sleep. Finally, the sandman who has been putting Pluto to sleep calls in Figaro's sandman.

6.8/10

Donald Duck gets into a lot of trouble while he's cooking pancakes for breakfast - Chip and Dale are up to their mischief. Donald tries a number of plans to get rid of them, but they repeatedly foil Donald's plans.

7.3/10

Donald is caught in the rain while eating his lunch. He ducks into a restaurant for a cup of coffee, but Chez Pierre is a very ritzy place, and by the time all is said and done, he's facing a bill for $35.99, and he only got a drop of coffee, and he only has a nickel. Pierre takes him to court, where this story is told, and is ordered to pay $10 or wash dishes for ten days.

6.9/10

Donald is preparing a little picnic when he sees some ants passing by. He decides to tease one, ultimately by piling lots of food onto it. The ant eventually stumbles, but realizes Donald is sitting on a veritable gold mine. He rallies his fellow ants, and while Donald is napping, they cart him to a cliff and drop him into the river. When he returns to the raid in progress, he finds himself powerless to stop it. He dynamites the ant hill, but that only separates the ledge he's standing on, and he finds himself in the river again as the ants finish off a cupcake.

7.3/10

Donald is trying to sell brushes door-to-door, but since nobody can understand him, nobody will buy anything. He happens across a street vendor selling voice pills. They work great, but he's only got a limited number so of course, the last pill ends up in various inconvenient places.

7.1/10

Based on the timeless adventures of "Jack and the Beanstalk," Mickey, Donald and Goofy climb a fantastic beanstalk up into the sky to a place where everything is huge -- the food, the castle and the fearsome giant named Willy who guards a beautiful golden harp! Will Mickey and his friends outwit the giant and make it safely back home?

7.6/10

Donald runs a shooting gallery. His nephews come by and he offers them a free shot, but when the first one hits all the targets, the notoriously cheap Donald switches a cheap prize for the correct one. He then gives the other two boys gimmicked guns; the last one is empty, but the targets break anyway because one boy is hitting them from behind. Donald chases them off; they use the mystic's booth next door to get revenge.

7.1/10

Figaro is hungry for a small, yellow canary named Frankie but must pass a barrier; Minnie Mouse.

6.4/10

Donald Duck would never believe it, but he suffers from sleepwalking. In this blessed innocent state he makes a nightly call at Daisy's, as if it were the time of their romantic appointment; knowing one should not wake or contradict a sleepwalker, she plays along, but finds it increasingly difficult to follow Donald and prevent him coming to harm when he ignorantly strolls the most dangerous places, such as the lion's cage in the zoo, including impossible ones, such as up a wall and even upside down. When she finally gets Donald safely in bed, he wakes up and thinks, seeing her sneak out, she's the sleepwalker.

7.1/10

Jiminy Cricket hosts two Disney animated shorts: “Bongo,” about a circus bear escaping to the wild, and “Mickey and the Beanstalk,” a take on the famous fairy tale.

6.6/10
6.7%

In the African jungle, the narrator introduces us to the various birds living there and to wildlife photographer Donald Duck intent on getting some pictures. Unfortunately, all his attempts to photograph birds are ruined by the "clown of the jungle", the Aracuan Bird. Example: when Donald attempts to photograph a chorus line of hummingbirds, the Aracuan Bird interrupts the picture with a Russian kick dance. Donald becomes aggravated to the point where he gives chase but the bird always manages to outsmart Donald and make short work of his sanity.

7.2/10

Donald and Goofy are driving across the desert, apparently the Sahara. The car breaks down (out of gas), and they start walking. Before long, they are out of water, and are seeing mirages of soda fountains and icebergs. Fortunately, they find a camel.

6.5/10

An older beetle of a rare variety advises a young passerby against crossing a stream, where he is likely to get trapped by bug collector Donald, as he himself almost was when he was young.

6.6/10

Donald is travelling the countryside and decides to rest for the night. He refuses to stay at the motel because of its $16 fee so he sets up camp in a woodland area. First he has problems blowing up the air mattress, then by a troublesome boulder, and finally after the air mattress is blown up, it deflates sending Don riding through the air back to the motel where it is presumed he changed his mind and slept there for the night and must pay the $16.

7/10

Donald and Daisy are walking when he is hit by a flowerpot. He's convinced he's a famous singer, and he croons divinely, but does not recognize Daisy. He in fact does become famous. Daisy is devastated by her inability to get over him and sees a psychiatrist. He tells her she has to choose between the world having Donald, or her getting him back. She picks herself, and drops another flowerpot, which restores him.

7.1/10

Minnie gives Figaro a bath and ties a ribbon around his neck. Figaro feels like a sissy, and when he mixes it up with some alley cats, they mock him, and the leader attacks. But Figaro is so afraid that his shaking topples a series of trash cans onto the aggressor. The rest of the cats didn't see this happen, and think Figaro defeated their leader. Of course, now he's all dirty, and he needs another bath.

6.6/10

Donald is a lighthouse keeper. He shines the light on a sleeping pelican; the angry bird comes into the lighthouse and tries to put out the light. Donald and the bird do battle through the rest of the picture.

7.1/10

Daisy tells Donald he has to improve his English and manners before she'll see him again. Fortunately, an exact double with an English accent, clear speech, and impeccable manners happens by. Donald talks him into posing as Donald, but grows increasingly jealous as Daisy hugs and kisses the stranger.

7.1/10

A snowy scene; Daisy would like a fur coat, so Donald filches a baby bear from its sleeping mother. But the mother awakens and tracks Donald (and her baby) down. Donald uses his own fur coat to disguise himself as a bear cub. The real cub returns, and Donald looks like he might be in trouble, but a jar of honey turns him into the bear's best friend instead.

6.6/10

Wild man of the jungle Goofy is swinging through the treetops when he notices great white hunter Donald Duck pulling into port on his safari boat. He is looking for a wild man of the jungle and Goofy offers himself to Donald...if Donald can catch him which leads the duo on a wild chase through the jungle. Eventually they are pursued in their chase by a lion having switched clothes so that Donald is the wild man and Goofy is the hunter. Goofy escapes in Donald's boat leaving Donald swinging through the trees to escape the lion.

6.9/10

Donald re-paints his car, and a bird lands on it. In the mayhem that ensues, the car ends up covered with handprints, spotted a dozen different colors, stripped of paint, and covered with the stuffing from the seats so that it resembles a sheepdog.

6.8/10

Donald receives a mail order hypnosis kit complete with hypnotic goggles and decides to test it on Pluto. Using the goggles, he convinces Pluto he is a mouse, a turtle, and a chicken. Each "transformation" Pluto undergoes Donald finds extremely funny so he keeps at it until he notices chicken Pluto getting into a fight with a rooster. Donald helps Pluto win the fight by making him think he's a lion but, unfortunately, the goggles break and Donald is chased about by Pluto until he regains his senses after a fall.

6.8/10

On the night he promised to take his girl-friend Daisy out, Donald Duck discovers he's skinned. Desperate for spending money, he gets it in the last place he knows: his three nephews' piggy bank. After the wild clubbing night, she thanks the 'rich' big spender, which only makes Donald remember how penniless and guilty he is. Images of merciless pursuit by the police and rotting jail finish him off, so he takes a dish washing job, all night, but will that make everything all-right?

7.2/10

Donald has an unpleasant evening when a mysterious book salesman comes to his door then disappears leaving Donald with a collection of whodunnit novels. He reads one and gets so fully involved in it that it appears that the characters are actually coming out of the book and into his living room getting him involved in the murder caper. Finally the author of the book, J. Harold King, steps forth and claims Donald innocent. The characters return to the novel from whence they came leaving Donald wondering if it was really just his "imagination"

7/10

Donald takes a job as a gift wrapper in a department store.

7.2/10

Donald and Goofy rent a sailboat. This boat is a bit unusual: to rent it, you put a nickel in a slot, and the mast and sail pop up. Unfortunately, after a while, they pop back down. When Donald runs out of nickels, they are marooned. Goofy waves his shirt at a passing cruise ship, but they (and he) mistake this for a friendly greeting. A flying fish lands in the boat; while the boys fight over it, a gull grabs it. They try to bash the gull, which lands atop their heads, with predictable results. Finally, as the sharks circle, they try fishing, with Donald as the unwitting bait. He eventually lands back in the boat, where his bill lands in the coin slot and gives them a way home.

6.9/10

Donald is a park ranger, assigned to protect the giant tree Old Sequoia from a pair of beavers that bear a striking resemblance in their tactics and speech to Chip 'n' Dale.

6.9/10

Donald visits Daisy. When he can't open a window, he flies into a rage and practically destroys her house. She won't see him again until he takes care of that temper. He orders a mail-order insult machine, which promises that if Donald can endure 10 minutes of abuse without losing his temper, he'll be cured. It proceeds to deliver physical and verbal abuse, and Donald is cured. He goes back and Daisy tests him on the balky window.

7.1/10

Donald's got the day off, and all he can think of is golf until it rains as soon as he sets foot outside. He takes it out on his nephews. When he's sitting around moping, they take revenge by playing off his hypochondria.

7.2/10

Ajax the killer gorilla has escaped from the zoo. Donald's nephews dress up as a gorilla, but soon Donald encounters the real gorilla, and they chase each other until the radio broadcasts instructions for subduing Ajax.

7.3/10

Donald is trying to collect a condor's egg when the condor returns. He hides inside an empty egg and regrets this when the large, warm mother returns. He regrets it even more when he "hatches" and mama encourages him to fly. And mama proves to be even more protective than Donald would like.

6.7/10

Pegleg Pete is practicing his trombone, badly. So badly, it's annoying the gods Jupiter and Vulcan and neighbor Donald. Only Donald has the temerity to confront him. He does, and Pete kicks him back home. The gods see this, and decide to give Donald a little bit of power which instantly goes to his head.

6.9/10

Donald is listening to a radio program that tells how to build an airplane from plastic, in a process much like baking a cake, cookies, and making toast. He takes it out for a test flight, still guided by the radio, and it works wonderfully. Until the radio interviewer asks if there's any problems: yes, it melts when it gets wet. Of course, Donald instantly flies into a rain cloud, and has to battle his plane as it disintegrates.

7.2/10

For Donald's birthday he receives a box with three gifts inside. The gifts, a movie projector, a pop-up book, and a pinata, each take Donald on wild adventures through Mexico and South America.

6.4/10
8.2%

Donald Duck is ordered to wipe out a Japanese airfield. After parachuting out of an airplane, he lands in a Japanese forest. He uses an inflated canoe to cross the river, but as soon as it fills up with water, Donald is running for his life. He makes sure the canoe hits nothing that would pop it. When he gets to the edge of a cliff, he sees the airfield. The canoe has already exploded, causing water to flow. This large amount of water splashes onto the airfield, wiping the whole thing clean, but leaving disfigured airplanes

6.8/10

Ben Buzzard runs a "used" (broken) plane lot. Donald takes one of the junkers out for a test fly after signing a life insurance policy payable to Buzzard. Buzzard then tries several schemes to get Donald to wreck.

6.9/10

Donald Duck deals with income taxes and their benefit to the American war effort in this inspirational documentary short animated film.

5.3/10

Tom fights with another cat over Jerry.

7.6/10

Donald drives too fast and blows out a tire. Of course, with this clown, changing it is not a simple operation. First he has to fight the jack, then the heavily patched inner tube, then the adhesive on the patch, then the pump, then the hassle of putting the tire back together. Finally, he's all done, and ... well, let's just say he's not going anywhere too quickly.

6.8/10

It's a peaceful day at the local poultry farm until Foxy Loxy happens along intent on a chicken dinner. He takes the advice of a book on psychology by striking "the least intelligent" first and convinces dim witted Chicken Little the sky is falling. Chicken Little spreads the word but when head man Cocky Locky proves the story to be false, Foxy Loxy spreads rumors that Cocky Locky isn't the smart chicken he appears to be, which leads to the ultimate undoing of the chickens at the hands of Foxy Loxy.

7.4/10

Donald is manning a listening post and falls asleep; he blows trumpet calls in his sleep and wakes his nephews. For their revenge, they send up a model airplane filled with gingerbread men with parachutes; Donald shoots it down, and cowers in fear when he sees the parachutes (and hears a simulated battle), until one lands on his beak. Donald kicks his nephews out until he mistakes a bee for an airplane, and calls them back to fight this menace.

6.6/10

A marching band of Germans, Italians, and Japanese march through the streets of swastika-motif Nutziland, serenading "Der Fuehrer's Face." Donald Duck, not living in the region by choice, struggles to make do with disgusting Nazi food rations and then with his day of toil at a Nazi artillery factory. After a nervous breakdown, Donald awakens to find that his experience was in fact a nightmare.

7.5/10

The old shell game gets a new face as Donald stays off-base past "Taps" and has to try to sneak back in with out alerting Pete.

7/10

Figaro the cat wants to eat Cleo the goldfish in this Pinocchio short.

6.6/10

Private Donald Duck is on a long, long training march, growing steadily more exhausted. Finally, they reach their camp location, and despite Donald's desire for dinner, he follows orders to pitch his tent first. He finally gives up on the tent as night falls. But as he tries to get to sleep, the loud shoring of the other soldiers forces him to bury his head. Finally, he gets to sleep, just as reveille sounds and the march continues.

7/10

A duck may not look the muscled part, Donald takes his job as village blacksmith serious. First he fashions a new iron ring for an oxcart-wheel, and expertly makes it dance onto the wood, but then painfully experiences the laws of physics mercilessly punish any size error, worsened each time he insists. Then Donald services a shy-looking client: vain 'Jacqueline-ass' Jenny, who refuses to approve any of the shoe-models he presents, and therefore stubbornly resists his equally driven attempts to fit it on her back-hoof.

6.4/10

Donald Fauntleroy Duck gets his draft notice and goes in, past all the amazingly enticing recruiting posters, to sign up. First he has to pass the physical. Despite his flat feet, he makes it. Donald wants to fly, but first he has to make it through Sergeant Pete's boot camp. He has a terrible time with close-order drills, and standing at attention without moving when he's over an ant-hill proves a real challenge. Eventually, Donald ends up on endless KP.

6.8/10

Live-action segments show members of the Disney staff touring South America and recording their impressions in sketches. These segue into four animated sections: "Lake Titicaca" depicts tourist Donald Duck's troubles with a stubborn llama; and in "Aquarela do Brasil," Jose Carioca shows Donald the sights and sound of Rio de Janeiro.

6.1/10
8.3%

José Carioca, showing Donald Duck around South America and introducing him to the samba

7.1/10

The entire Disney menagerie appears in a parade urging the purchase of war bonds.

5/10

Donald has to work hard to save his garden and price-winning melons from a hungry badger.

6.5/10

Donald tries his best to be polite and dignified as a hotel bellboy. But when his first guest is Pete Junior, the job is next to impossible.

7/10

Mickey guest-directs a radio orchestra. The sponsor loves the rehearsal, but come the actual performance, Goofy drops all the instruments under an elevator, so they sound like toys. The sponsor hates it, but the audience loves it anyway.

7.5/10

It's snowed, and Donald Duck is going sledding. Meanwhile, his nephews have built a snowman at the bottom of the hill. Donald aims his sled at their snowman and demolishes it, so the boys get even by including a boulder in the bottom of their next snowman. This means war, so they retreat to opposing snow forts for battle.

7.9/10

The gang throws Mickey a surprise birthday party; his present is an electric organ, which Minnie plays while Mickey does a jazzy dance. Goofy bakes the cake, but keeps having trouble with it falling. The gang does a conga line to a Latin tune.

6.7/10

Donald is stuck on KP at an air training base. Sergeant Pete gives him a huge pile of potatoes to peel first, then gives him some tests: close your eyes and touch fingers, pin the tail on the airplane. He finally gets sent aloft, only to discover it's a parachute jump. Eventually, both Donald and Pete end up falling with no chutes and a bomb.

6.9/10

Bambi's tale unfolds from season to season as the young prince of the forest learns about life, love, and friends.

7.3/10
9%

Donald is visiting South America, where he is first overcome by altitude sickness. He spends some time in the picturesque market. Then he take a llama up into the mountains, with exciting results.

6.9/10

Animated documentary promoting timely filing and payment of Federal income taxes, demonstrated by Donald Duck's difficulties with his tax return.

5.7/10

Private Duck is a camouflage painter. He paints a giant cannon with some very gaudy colors, until Sergeant Pete explains that the point is to make it so the cannon can't be seen. Donald finds a bucket of experimental invisible paint and makes the cannon disappear. Pete isn't happy with this, and knocks Donald into the paint, then chases him, until he runs into the general. As Pete tries to explain, Donald prods him with a cactus, then goes off to steal some pies. Eventually, Pete goes berserk and starts throwing grenades willy-nilly and gets in more trouble with the general.

7.3/10

Donald Duck buys Canadian war bonds in World War II.

5.5/10

Donald is digging in his gold mine, mostly generic looking dark rocks, and being clumsy, to the great amusement of his burro, when he accidentally fills his cart with a load of pure gold. The burro takes off and dumps the cart, Donald and all, into a scary looking crusher. Donald barely makes it through the machinery.

6.9/10

Donald decides to try cooking along with a radio show.

7.3/10

Donald catches his nephews swimming on a school day. He thinks he's made an easy catch, but the boys are much more resourceful than that. When he tries to smoke them out of their clubhouse, they put three roast turkeys in their bed and dress one boy as an angel.

7.3/10

Donald has to get up early, but everything seems to be working to keep him awake. His loudly ticking alarm clock resists several attempts to quiet it. Donald ultimately swallows it; the glow-in-the-dark dial can be seen through his feathers. Then his folding bed folds up on him. Springs start popping out of it; Donald builds an elaborate framework to hold it down. Finally, enough of the clock reassembles itself to sound the alarm and night is over.

7.2/10

Donald visits a penny arcade where he sees a risque Daisy dancing in one of the nickelodeon shows and later has trouble with the airplane ride.

6.9/10

Inspired by a store display, Donald decides to "hunt" some wildlife with his camera. First, he encounters a too-friendly chipmunk, then a large group of shy animals, then some animals in a dark cave. But his biggest challenge is a woodpecker, who finds a number of ways to torment him, even though Donald does manage to trick him briefly using some toothpaste that pretends to be a worm.

6.9/10

Mickey and friends put on a revue for the orphans. Donald recites nursery rhymes, but the orphans torment him. Horace, Goofy, and Clarabelle do a dance number. Donald tries again. Clara clucks a song while Mickey plays piano (with support from an unseen orchestra). Donald returns, and the orphans finally send a parade of bricks and eggs on balloons over him and use slingshots to drop them on his head.

6.5/10

Donald owns a farm; he sings Old MacDonald while feeding the animals. He goes to milk Clementine the cow, but she's not in the barn: she's up a tree, nibbling on leaves. She floats down, and the milking goes well. Her tail stops swinging; Donald leans over to check and it swats him in the face. The milking is again interrupted by some flies buzzing around; Donald pulls his hat over his head and the fly gets inside, in the confusion, Donald gets his hat and pail confused. Donald starts firing milk at the fly in retaliation, but the fly manages to get the cow to send Donald flying.

6.6/10

Hobo Donald steals dinner off Pegleg Pete's table. Pete gives Donald a stick of dynamite. Then he puts Donald to work chopping trees. To say Donald is an inept lumberjack is understating the case. After several mishaps, Pete/Pierre chases Donald on railroad handcars.

7.1/10

Donald reads in his newspaper that eggs are really going up in value and the price is skyrocketing. Donald realizes that if he had some eggs, he would be quite the wealthy duck so he breaks into a nearby hen-house and collects as many eggs as possible putting them all in a huge basket. Unfortunately, a rooster standing guard makes his presence known and ejects Donald. The inventive duck is able to get back in disguised as a female chicken who the rooster falls for and dances with. Unfortunately, with the rubber glove comb constantly coming loose and a caterpillar falling down the back of his suit, he is ever at the risk of being discovered.

6.7/10

Humorist Robert Benchley attempts to find Walt Disney to ask him to adapt a short story about a gentle dragon who would rather recite poetry than be ferocious. Along the way, he is given a tour of Walt Disney Studios, and learns about the animation process.

6.9/10

Donald is washing windows on a high-rise; Pluto is his assistant, hauling the rope for the platform and refilling buckets but mostly sleeping. And when things are finally going well, Donald makes the mistake of tormenting a bee.

7/10

Donald and Goofy are putting up advertising posters in a farm. Goofy prepares to post on a windmill, but his tools keep disappearing and reappearing on the windmill blades. Donald puts up his posters, a picture of a soup can, and a goat eats them immediately. Goofy gets stuck to his poster after it comes around on the windmill. Donald, being his calm, even-tempered self, gets into a battle with the goat.

7/10

Donald Duck builds an automated dog washer while an unsuspecting Pluto naps nearby. When Donald finishes and announces his plan to use Pluto as his test subject, a battle of wills ensues, with Donald using a rubber bone and a cat puppet in an attempt to lure Pluto into the suds.

6.8/10

Donald and his nephews are the staff of a fire station. Huey, Dewey, and Louie, annoyed by Donald's snoring, ring the fire alarm. Soon, his bumbling sets the fire station itself on fire. They race off at the alarm, not realizing they are already at the destination, and the firefighting efforts go downhill from there.

7.2/10

A trailer created for the Community Chest features Donald as a charity collector having a hard time.

5.5/10

Pluto is towing Donald and his little motorboat. He gets distracted by a frog, and the boat runs away from him. While Pluto is struggling with the frog, and then a bedspring, Donald struggles with the outboard motor, which either won't start, or when it does start, has a tendency to destroy the boat.

6.9/10

Mickey is performing routine maintenance on his tugboat (with interference from a pelican) when a call comes on the radio that there's a sinking ship needing assistance. Sadly, Mickey's crew consists of Donald and Goofy, so getting underway to help is not easy. Goofy has to fight a boiler's door to get it stoked with coal (and when he succeeds, he overfills it) and Donald gets tangled up in the machinery. Not to mention that nobody casts off, so they drag half the dock along with them. The overworked boiler soon explodes.

7.1/10

Dodgy construction foreman Pegleg Pete has just fired his riveter. Donald is in need of a job, so he pretends to be experienced and gets it, lacking any competitor. Even the open elevator on the every skyscraper is enough to make Donald sickeningly dizzy, high up the roofless top-floor without railings the work is spooky, but the boss keeps coming up to keep a close eye on him. The damned riveting machine has its own will and much more strength then any duck: it ends up dragging the duck on a wild ride. Greenhorn Donald must also 'serve' lunch, an equilibrium nightmare while the riveting colleagues work their seismic vibes, till short-tempered Pete...

7.3/10

Donald visits the house of his new love interest for their first known date. At first Daisy acts shy and has her back turned to her visitor. But Donald soon notices her tailfeathers taking the form of a hand and signaling for him to come closer. But their time alone is soon interrupted by Huey, Dewey and Louie who have followed their uncle and clearly compete with him for the attention of Daisy. Uncle and nephews take turns dancing the jitterbug with her while trying to get rid of each other. In their final effort the three younger Ducks feed their uncle maize in the process of becoming popcorn. The process is completed within Donald himself who continues to move wildly around the house while maintaining the appearance of dancing. The short ends with an impressed Daisy showering her new lover with kisses

7.3/10

Donald takes a kayak trip. When he gets to his campsite, he unloads the kayak, fights with his folding chair, and goes to sleep. Meanwhile, the chipmunks of the forest (precursors of Chip 'n Dale), attracted by his squawking, make off with the huge pile of food he carelessly unloaded. They get the attention of a bear, who Donald is soon battling.

7.2/10

Polly Parrish, a clerk at Merlin's Department Store, is mistakenly presumed to be the mother of a foundling. Outraged at Polly's unmotherly conduct, David Merlin becomes determined to keep the single woman and "her" baby together.

7.6/10
10%

Donald has a large sailboat, and his crew consists of his three nephews. But between his own clumsiness, and that of his inexperienced (but not mean) crew, the sailing is anything but smooth, particularly when Donald has a run-in with a shark.

6.9/10

Donald's cousin Gus Goose arrives unexpectedly. Despite the note from his mother saying "he don't eat much," he's soon eating Donald out of house and home.

6.9/10

Admiral Byrd ships Donald a penguin from the South Pole. Donald is amused by it, until he thinks it has eaten his goldfish. It hasn't - yet - so Donald gets a fish from the fridge to make amends. When he comes back, though, he's got a reason to be upset with the penguin.

6.7/10

Donald Duck is at the beach and tries to ride a rubber horse. He notices Pluto sleeping at the shore and decides to have some fun with him by sending the rubber horse over to Pluto which completely mesmerizes him. Meanwhile, a tribe of ants abduct Donald's picnic lunch. Donald lays out fly paper to stop the ants. Pluto follows one of the ants and, of course, he and later Donald become enmeshed in the fly paper

6.7/10

Donald shows his nephews the moves that won him his hockey trophy. But the boys have a few moves of their own.

7.1/10

Donald Duck, delivery boy, is hired to deliver a mysterious package on Friday the Thirteenth. He is hindered by a bothersome black cat -- and by the fact that the package contains a live bomb.

7.2/10

Officer Donald Duck (Officer #13) is assigned to apprehend a criminal named Tiny Tom. Donald assumes by the name that he'll be a pushover but when he reaches Tom's hideout, he discovers "Tiny" Tom is actually a hulking Pete who immediately disposes of Donald. Donald decides to use strategy and is able to reenter Pete's house disguised as a baby who Pete surprisingly warms to. When Pete discovers Donald, he chases him down the street but is finally apprehended by Donald's marching police colleagues who make the arrest.

7.1/10

While trying to collect autographs at a Hollywood studio, Donald meets a number of movie stars, and runs afoul of a security guard.

7.2/10

An outcast duckling's search for a family to accept him leads to constant rejection before learning his true identity as a swan.

7.6/10

Goofy's in the driver's seat, Mickey's in the kitchen, and Donald's in bed in Mickey's high-tech house trailer. When Goofy comes back to eat breakfast, leaving the car on autopilot, it takes them onto a dangerous closed mountain road. When Goofy realizes this, he accidentally unhooks the trailer, sending it on a perilous route. They come very close to disaster several times, while the oblivious Goofy drives on and hooks back up to them.

7.9/10

Falling in love with the voice of Broadway chanteuse Margaret Garret, cocksure young tycoon Daniel Brewster decides to rescue the star from her hectic lifestyle of frenzied fans and mooching relatives. When Margaret has her ardent suitor arrested, the judge appoints her as Daniel's probation officer, forcing the duo to spend time together. As Daniel teaches Margaret to let her hair down and enjoy life, she begins to fall for her fun-loving admirer.

6.4/10

Donald hears a radio philosopher advise to laugh and count ten when he gets angry. He tries it successfully, then settles into his hammock for a nap. Between a caterpillar and the hen chasing it, he's soon tangled up and counting ten again. He also shrugs off a bird using his lemonade as a birdbath, but when a woodpecker attacks his apple tree, burying Donald in apples, he snaps.

6.9/10

Donald and Goofy are trappers in the frozen south (Antarctica) with different approaches. Donald sees a penguin and dresses as one to lure her to the chopping block; Goofy baits a trap with fish (then acts like a walrus to capture one that steals his bait bucket).

7/10

The farm comes to life, to various classical tunes. The high point is a rooster serenading a chicken, with all the animals joining in. But then comes the sound that's even more welcome to the animals: the farmer and his wife with food (the only actual words spoken).

6.6/10

Uncle Donald goes golfing on a course by the beach, insisting on total quiet for his concentration, not even a singing bird. Alas for him the nephews, brought along as caddy trio, come prepared for more mischief then just making disturbing noises, they have a whole bag of trick clubs and enlist a grasshopper to 'animate' Donald's ball...

6.8/10

Mickey buys a boat kit, and enlists Goofy and Donald to help assemble it. The plans say, "so simple a child could do it", so of course, they have their share of troubles. But before long, they're ready to launch the Queen Minnie, with appropriate fanfare, at which time, all the collapsible parts collapse.

7.3/10

Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.

7.1/10

Mickey, Donald, and Goofy are crewing a whaling ship. Their mishaps include Donald fighting off some hungry birds, Mickey and a bucket of water that keeps doing a boomerang impression, and Goofy firing the cannon and getting stuck high in the air, and ultimately inside a whale. And when he lands the whale well, let's just say they're gonna need a bigger boat.

7/10

Schoolboy Donald is torn between his angel and devil sides, though in Donald's case, the devil side isn't hard to resist. But the smoking he's encouraged to do turns him green and gives him regrets, and when the good side shows up and kicks evil's butt, Donald cheers.

6.9/10

Donald controls the hounds , and Goofy is riding on Horace Horsecollar, as the fox outwits both of them.

6.6/10

Donald is leading a scout troop consisting of his nephews on a hike in the woods. Donald isn't nearly the expert on the woods that he thinks he is, much to the amusement of the boys. In a bid for sympathy, he douses himself in catsup and fakes injury; the boys bandage him so thoroughly he can't see, and he stumbles into a pot of honey, and is soon getting all too much attention from a bear.

7/10

Various Mother Goose rhymes are portrayed by Hollywood stars for example, Old King Cole's fiddlers three are the Marx Brothers, and Humpty Dumpty is W.C. Fields, who falls while tormenting Charlie McCarthy; Simple Simon and the Pieman are Laurel and Hardy.

6.3/10

Donald is the baggagemaster at a remote railway station. Part of the latest cargo shipment is Hortense the Ostrich, who is a bit too friendly with Donald, and who eats everything in sight, whether it's food or not (mostly not): a concertina, an alarm clock, some balloons, all of which start reacting when Hortense gets the hiccups.

6.6/10

Goofy (front) and Donald (rear) are dressed in a moose suit, trying to lure moose for hunter Mickey. When they do find one, it turns out to be more than they can handle.

7.1/10

Mickey hosts an amateur hour radio show.

6.6/10

Mickey, Donald, and Goofy are cleaning a large clock. Among the complications: Mickey fights a sleeping stork that doesn't want to leave, Donald gets tangled up in the main-spring, and Goofy is inside the bell when the clock strikes four.

7.5/10

Mad scientist Mickey has just brewed up a potion; to test it out, he squirts it on a fly that's been trapped by a spider, a (regular) mouse being harassed by a cat, then the cat when Pluto goes after it, and Pluto when dogcatcher Pegleg Pete goes after him. Each of the underdogs turns against his tormentor.

7/10

Mickey is a stage magician, and Goofy is a stagehand. Donald is sitting in a box seat, and soon starts heckling. Mickey retaliates, among other things by making him spit out playing cards, which only makes Donald more angry and determined to heckle. Ultimately, Donald gets hold of Mickey's flare gun and literally brings the house down on all three of them.

7.3/10

Donald Duck goes to a museum of modern inventions. After getting in without paying, he meets a robot butler who takes Donald's hat every time he sees him. Donald is very annoyed by this and magically fixes himself a new hat every time this happens and strolls on. Ignoring the sign not to touch it, Donald starts playing with a wrapping machine and ends up being wrapped himself. He also encounters and tries out a robot nursemaid and a fully automatic barber chair. They both don't do him much good.

7.2/10

Four bored ghosts in a haunted house who've scared everyone away call up Ghost Hunters Mickey, Donald, and Goofy in hopes to have a little fun scaring them off.

7.7/10

We see the various birds, mice, and bats that have moved into an old windmill, followed by the frogs, crickets, and fireflies making their music in an adjacent pond. Then a storm comes, shaking loose parts in mill and threatening everything we've seen.

7.8/10

Donald is courting Daisy (called Donna, here in her first appearance) Duck in Mexico. He arrives on a burro, which doesn't get along at all well with her; she convinces him to buy a car. They head through the desert, but the car breaks down, and throws Donald out, then takes off on its own with Daisy trapped inside the rumble seat. The car hits a rock, throwing Daisy into a mud puddle, to Donald's excessive amusement. Daisy pulls a unicycle from her purse, and rides off.

6.8/10

The gang is on vacation. Goofy has some surfing problems, Donald learns why you don't wear a grass skirt near a fire, Pluto and a starfish have a tiff, followed by an encounter with a hermit crab.

7.1/10

Mickey is preparing to conduct an opera when he chases Pluto away. Pluto crashes into a magician's props backstage and spars with the hat, its rabbits, and its doves. The opera begins: Clarabelle plays flute, Clara and Donald are the leads in Romeo and Juliet. Pluto follows the magic hat onstage, to Mickey's growing annoyance. The hat falls into a tuba, and soon the animals are filling the stage.

6.8/10

Plumber Donald is using a large magnet in his work. When he drops it, it causes trouble for Pluto, especially after Pluto swallows it. Things begin clinging to him, especially his metal dog dish.

7.2/10

Mickey and Donald take a truckload of mouse boys on a picnic. The boys delight in tormenting Donald, first by filching the picnic food, then giving him a flower with a bee inside (Donald eventually gets the whole hive after him), and finally a sandwich with another bee in it.

6.6/10

Donald and Mickey are overdue on their rent, so the sheriff is preparing to evict them and sell their belongings. Goofy the ice-man comes by and helps them move out before the sale, but their piano doesn't want to stay on his truck. Meanwhile, Donald has a fight with a plunger and a fishbowl after removing a heater from the gas line.

7.5/10

Donald, Mickey, and Pluto climb the Alps. While up top, Donald has a run-in with a mountain goat over some edelweiss, Mickey has a row with an eagle over its eggs; one of them hatches, and gives Pluto some trouble (as does the grog a Saint Bernard gives him when he falls into a snowbank).

7.3/10

Mickey leads his polo team Donald (on a mule), Goofy, The Big Bad Wolf against an all-star team: Stan Laurel, Oliver Hardy, Harpo Marx (on an ostrich), Charles Chaplin, in a game refereed by Jack Holt. Featured spectators include the Three Little Pigs with Shirley Temple, W.C. Fields, and Clarabelle Cow with Clark Gable. Game action proceeds pretty much as you might expect from this bunch of comedians.

7.2/10

Thrown out of the house into the backyard, the three kittens are sheltered by a giant Saint Bernard and are tormented by a turtle and a bluebird.

6.3/10

Mickey is ringmaster of a circus for orphans. Donald has a trained sea lion act, and does a bit of juggling himself. Mostly, though, he fights with a baby sea lion who keeps stealing both the fish and the show. Donald then finds himself and Mickey in an unrehearsed high wire act, which kicks into high gear when one of the orphans electrifies the wire. They end by doing a high dive into the seals' tank.

7.1/10

The title character comes to town, complete with portable boxing ring. He grabs a local chicken and dances with her, inspiring several other barnyard animals to dance. But her rooster takes offense, and enters the ring to do battle.

6.1/10

Mickey is trying to lead a concert of The William Tell Overture, but he's continually disrupted by ice cream vendor Donald, who uses a seemingly endless supply of flutes to play Turkey in the Straw instead. After Donald gives up, a bee comes along and causes his own havoc. The band then reaches the Storm sequence, and the weather also starts to pick up; a tornado comes along, but they keep playing.

7.9/10

A robin is shot so the woodland community holds a trial to investigate.

7/10

Pluto chases a kitten through a window and right into Mickey's lap. Mickey scolds him, and goes off to wash the kitten. Pluto falls asleep in front of the fire, and dreams of a hell ruled by cats where he is put on trial for all his crimes against cats and, of course, found guilty.

7.3/10

Three orphan kittens are entering a society house in winter and ruin the furniture. But when they're caught by the maid, the young daughter of the house "rescues" them from the cold out outside.

6.9/10

Mickey shows off his ice-skating skills to Minnie; Goofy does some unconventional ice fishing; Donald straps skates to Pluto and laughs at his attempts to skate. Donald gets strapped to a kite and is about to be swept over a waterfall when Mickey pulls off an heroic rescue.

7.4/10

Mickey, Donald and Goofy are a fire department. As you might expect, their attempts at fighting a boardinghouse fire are not particularly effective. They hear Clarabelle singing in the bathtub and rescue her, tub and all, against her will (she won't believe there's a fire).

7.6/10

Mickey, Goofy & Donald have 10 minutes to fix Pete's car. Or else!

7.2/10

Mickey and an early version of Donald Duck are police officers chasing dognapper Pegleg Pete. Despite their bumbling, they manage to repeatedly get the drop on Pete at his sawmill hideout, though they ultimately make a shambles of the place.

7.1/10

Donald and Mickey put on a charity show, for some orphans.

6.5/10

To the tune "I Would Like to Be a Bird," a young mouse fashions wings from a pair of leaves, to the great amusement of his brothers when his attempts to use them fail. When the butterfly he rescues from a spider proves to be a fairy, he wishes for wings. But his bat-like appearance doesn't fit in with either the birds or the other mice, and he finds himself friendless; even the bats make fun of him. Written by Jon Reeves

6.7/10

Mickey is first seen reading Gulliver's Travels while the mice orphan children are pretending to be sailors. After ruining their game Mickey tries to make it up to them by retelling the Liliput sequences of Gulliver's Travels pretending it was a real event that happened to him by portraying the role of Gulliver. The story ends with Mickey saving the town from a giant spider (Pete). However after telling the story, one of the children dangles a fake spider attached to a fishing rod which scares Mickey out of his witts.

7.2/10

Donald and his friend Peter Pig try to avoid work by faking stomach aches until Mrs. Hen teaches them the value of labor.

7.1/10

Two birds rejoice over the hatching of their three eggs; as they grow, the hatchlings are taught to sing and fly. One falls from the nest and has adventures with a rattlesnake and a beehive before finding his way home.

6.4/10

Flowers and trees dance to the music.

7.3/10