David L. Hewitt

Steve knows he's straight but under the water at his local swimming pool, he feels gay. Will he tell his ex-girlfriend the entire truth and what does he dream of?

6.4/10

A young space prince on the run from an evil space villain, stranded on Earth and waiting for his grandfather the king to rescue him, befriends an Earth child named Brian and together they evade robots, bears, and triangles.

1.7/10

Kim Taylor inherits her grandfather's drive-in theatre. She must raise $25,000 over one weekend or the bank will take the property from her.

4.2/10

An ancient genie is released from a lamp when thieves ransack an old woman's house. They are killed and the lamp is moved to a museum to be studied. The curator's daughter is soon possessed by the genie and invites her friends to spend the night at the museum, along with some uninvited guests...

5.1/10

A rural Colombian village is attacked by a horrible sea serpent, aroused by industrial pollution of a nearby lake. Based on a real event that took place in June of 1971.

2.7/10

An intelligence agent discovers a Nazi plot to revive the Third Reich by using clones.

2.3/10

A wild gang of bikers who shamelessly idolize the Nazis, brutalizes anyone or anything that stands in their way. Dealing in illegal weapons, assassinations, power and violence, they seem invincible until they push one man too far... When his girlfriend is savagely murdered, he declares a personal war...but to destroy them, he has to join them!

3.3/10

A vicious gang of murderous bikers goes up against a trio of beautiful bootlegging sisters.

4.4/10

Astronauts land on a planet with prehistoric creatures and a war between a human-like tribe and a race of vampires.

3.1/10

A circus owner and a lady trapper trek into the African jungle to capture a giant gorilla for his circus.

3/10

A Marine returns home, gets involved with a biker gang and falls for a shy local girl. This last action puts him at odds with her father, the town's biker-hating sheriff.

7.2/10

John Carradine narrates five horror tales, each with a comically predictable surprise ending. In the first, "The Witches Clock," the Farrells have purchased an old mansion in Salem Massachusetts and are warned by the town doctor of the history of witches in the community. The second story, "King of the Vampires," deals with a slight-figured killer called the King of the Vampires by Scotland Yard. The third, "Monster Raid," is about a man turned zombie when he ODs on his experimental drug. "Spark of Life" deals with a doctor Mendell obsessed with the experiments of a thrown-out professor named Erich von Frankenstein. "Count Alucard" is a variation on the Dracula story, with the Count acquiring the deed to Carfax Abbey from Harker as vampiresses and dead bodies start turning up.

3.2/10

Scientists must prove their time travel experiments can produce results, so their funding won't be cut off. They push their equipment, and travel 5000 years into the future, where they encounter aliens who are looking for a planet to colonize.

3.8/10

In 1974, four astronauts, silver shoe-clad Dorothy, overweight Doc, goofy Charlie, and wooden Steve, crash land on Mars when taking readings, with only four days of supplies. They must try to survive on the surface, which is barren except for some canals with huge maggots with fins. After embarking through a golden igneous cavern, braving a storm and finding an unmanned Earth vessel, they discover a golden road which leads them to the unchanging ruins of what was once a beautiful Martian city. The Martians are modeled on the Flatheads of Oz, and their collective consciousness, the "Wizard," forbids them to leave until they perform a very small task...

3.4/10

A group of teenage girls spends the night in an old dark mansion as an initiation into a college sorority. What they don't know is that the building is actually the headquarters for a mad scientist and his hunchbacked assistant, who are experimenting with turning humans into gorillas.

5.2/10

A time travel experiment that was supposed to produce a window into time turns out to be a portal instead. One of the experimenters steps through into a not-too-distant-future world that has been destroyed by nuclear war. Some of the others follow, but then the portal phases out and they can't get back. Things just get worse after that. They run across a rocket that has landed to escape pursuing enemies, bearing scientists who survived the war, and many android "slaves." The time travellers are invited to escape when the ship is again ready to blast off - but just before that happens, the scientits' enemy returns and fires on the sitting-duck ship. A very bad day for the scientists turns terminal at that point, and the 20th-century Earthlings barely escape with their skins.

5.1/10