Eric Bernt
A planned evening of debauchery in Las Vegas to celebrate their best friend's wedding goes horribly -- but hilariously -- wrong for five average guys.
Immortals Connor and Duncan Macleod join forces against a man from Connor's distant past in the highlands of Scotland, Kell, an immensely powerful immortal who leads an army of equally powerful and deadly immortal swordsmen and assassins. No immortal alive has been able to defeat Kell yet, and neither Connor nor Duncan are skilled enough themselves to take him on and live. The two of them eventually come to one inevitable conclusion; one of them must die so that the combined power of both the Highlanders can bring down Kell for good. There can be only one... the question is, who will it be?
Two warring gang families (one African-American, the other Chinese) maneuver for bragging rights to the Oakland, California, docks. Hang Sing and Trish O'Day uncover a trail of deceit that leaves most of the warring factions dead … or worse!
The Law Enforcement Technology Advancement Centre (LETAC) has developed SID version 6.7: a Sadistic, Intelligent, and Dangerous virtual reality entity which is synthesized from the personalities of more than 150 serial killers, and only one man can stop him.
Mason is a man down on his luck with nothing to lose when he's approached to lead a group of wealthy hunters on an expedition in the Pacific Northwest. But things get really twisted when Mason discovers the group isn't after wild animals -- they're after him.