Nicky Wendt

How long does it take before the abnormal seems normal? Death, love and family values are all up for re-negotiation in this dark and unusual black comedy about a girl trying to start a new life for herself after the loss of her mother.

6.5/10

Catherine (Anna Lise Phillips) returns to Australia after years abroad only to be confronted by her wilful mother, Katya (Anne Looby)... a ghost with attitude and a wardrobe to match.

6.1/10

Ponderosa is a television series developed by Bonanza creator David Dortort for PAX-TV that ran for the 2001–2002 television season. Envisioned as a prequel to the long-running NBC series Bonanza, it had less gunfire, brawling and other traditional western elements than the original. Bonanza creator David Dortort approved PAX TV's decision to hire Beth Sullivan, creator and executive producer of Dr. Quinn: Medicine Woman to oversee scripts and executive produce, which some believe gave the series a softer edge. Ponderosa was canceled after one season, in part because of disappointing ratings and high production costs. Although Sullivan had hoped to film the series in and around Los Angeles, PAX decided to film in Australia to reduce costs. Series "show runner" Sullivan sustained severe injuries in a car crash only twelve days after the airing of the first season's last episode. The show should not be confused with Ponderosa, the title used for Bonanza reruns aired on NBC during the summer of 1972.

6.7/10
6.7%

Crash Zone is an Australian children's science fiction television series which aired on the Seven Network from 1999 to 2001. It was produced by Australian Children's Television Foundation, in association with the Disney Channel, and ran for 26 episodes. The series starred five high school students, "high-tech whiz kids" of varied backgrounds, who are hired by the president of the Catalyst software company to save her failing business. The premise of the series was unique in that it was one of the first series to examine the early use of the internet as well as the video game industry and artificial intelligence.

7.3/10